![]() If they work, then this would be a convenient solution. I'll test both boost and wxWidgets macport versions. Compiling wxWidgets manually produces all kinds of crazy error: compiling fails with not finding "wcsncasecmp" even though, the configure-step before found it explicitly. > We can get wxWidgets from macports too: Also added "hash gcc" - no idea what that does, but gcc48 is selected and working now. I found as a workaround "sudo port clean -all all", then installing gcc48 again, followed with "sudo port select gcc mp-gcc48" did the trick. "sudo port install gcc48" failed with some error mentioning some "ld64"-related file already existing. I've installed macports, but it didn't go too smooth: My Mac environment is x86_64 with OS X 10.8.2 and Xcode 4.6. Once the environment is running, the source code changes should be a piece of cake. Since you two seem to have experience on Mac, maybe you can help me to set it up. ![]() The showstopper for me right now is that I have no working build environment on Mac. ![]() Are you currently working on a mac port, or is it just something you plan to do in the future
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